What in the WORLD does "Additional cannons increase pairs" mean? I've not seen the word "Cannon" in the game yet outside of this weapon
What's on your mind?
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It gave me a lot of EXP and just leave.I never seen this throughout my 72 hours playing.It's amazing when I saw the wiki page of this
What do you think about viper + purge?
Currently the secondary tables (made of lists) in stat blocks (like on the Carrier body's constructs) overlap and mess up each other's formatting. This is bc li is not a block element, but contains blocks that float (the left/right pieces of each stat -- like construct hull: 30).
Anyway, all you have to do is put a clear on the list items themselves, so they form solid rows. Stick this in the theme...
table tbody ul li { clear:both; }
...Replace table with whatever selector picks out the stat tables so it only affects their list items. If you want to do it in the macro, it's messier, but wrap the two stat-part divs in the clear. It currently looks like:
* <div style="float:left"><b>Hull:</b></div><div style="text-align: right;">110</div>
Change that to:
* <div style="clear:both"><div style="float:left"><b>Hull:</b></div><div style="text-align: right;">110</div></div>
Gross, but ok.
It’s a build that’s almost exactly like disco inferno, but with siphon shield. I can’t say I’ve gotten a high high score though, beaus I’m bad at the game and have a massive skill issue. This build can defeat station omega before it comes onscreen though and uses no dying star, but a heck ton of scorching wakes instead
Dead chat
Best i can do....Annihilation is a nightmare.
Railgun mains: Objective obtained, Shoot a hole into the surface of Mars.
Engineer
Railgun
Bastion
Volley up to fusilade
One where ally has weapon
War machine
Defence drones
Overclock
Splinter
Force to be reckoned with
But i am too broke in steam
I just got the final ship the courser, and it kinda feels like a rip off, the final thing you get is just a batery reskin, I think that if all the progectiles came out of the front insted of the sides it would be really strong, and unique.
I've recently been trying an Assault body with Railgun, Barrage, Guidance, Homing Strike, and all the damage mods I can pack on. The results are spectacular in the relatively early going; I've gotten my highest score yet with this build at around 920,000. However, the game's difficulty seems to scale up very steeply with this build after a certain point (playing with all Challenge Modes enabled). The difficulty doesn't seem to spike so rapidly with other builds (though, again, this is my most successful one so far, so that may have to do).
My question is, is it possible to become a victim of one's own success? With a good spate of damage-boosting mods enabled, this kit can knock out even enemies with very high hit points with relative speed (ex. giant mines, which are normally very long kills, usually go down in a matter of seconds, especially if the Assault's Empowered Shot rolls a few times).
I've been trying to run a Guardian (Ally) with Decoy Signal for cover. So far the results are rather meh. Again, it works early on, but inevitably the game spawns a pair (or even three) Celestials of varying power level along with a Singularity. I can't seem to avoid death in that scenario with any reliability.
Tips welcome!
Hey, so I hit a key when alt-tabbing and must have hit some other key that caused a live event log to pop up in the bottom left. Since it blocks much of the screen, I'd like to get rid of it. I checked controls and settings to see if I could get rid of it, with no luck. If anyone here knows how to disable it, please let me know. Also, the event log only seems to pertain to shield damage I take. Thanks.