Explore ◆ Basics
- Evolution -
- You control a rapidly evolving, biomechanical ship-like organism. Defeat enemies to release ORBS, which can be collected to gain EXPERIENCE.
- When you earn enough experience, your LEVEL increases and you gain an UPGRADE. UPGRADES can be spent to either swap out GEAR or purchase a MOD.
- Gear -
- GEAR defines your fundamental aspect. Your WEAPON, BODY and SHIELD.
- You may have no more than one of each.
- When you use an UPGRADE to select GEAR, it will replace your current GEAR with the new one.

- WEAPON gear allows you to attack enemies.
- BODY gear defines your hull strength and thrust, along with granting various capabilities.
- SHIELD gear defines your shield durability, and shield cooldown, and shield effect.
- Mods -
- MODS, or Modules, modify or improve the capabilities granted by your GEAR.
- There is no limit to how many MODS you may have, and you will never lose them, even if you change GEAR.
- MODS sometimes grant power in exchange for a disadvantage.

- Survival -
◈ | Always be moving. Setting yourself adrift before aiming will often make enemies miss. |
◈ | After you take damage, your shield begin its 'cooldown'. After cooldown, a shield's full durability is restored. Taking damage delays your shield cooldown. |
◈ | Taking damage while your shield is down is very dangerous. Evasion can buy you time, but take too long and more will come. |
◈ | Beware lingering on the edges of the battlefield, though warping to the opposite side can solve many problems. |
◈ | While you're firing, your regeneration and shield cooldown only works at 80% efficiency. |
◈ | As waves advance, the chance for enemies to spawn as Elites or Champions increases, while the time allotted to defeat your enemies decreases. |
◈ | Elite and Champion enemies are tougher and have sometimes new and more powerful attacks, but they grant more experience orbs. |
- Upgrade -
◈ | Persist! As you unlock mods and gear, you will gain access to powerful specialized build options, as well as additional rerolls. |
◈ | You can reroll the mods you are offered. Spend rerolls wisely. They allow you to create a more focused build. |
◈ | Mods are arranged in pair of four, called a Mod Tree. Purchasing the first mods adds the next tier of mods to your random mod pool. |
◈ | Beware of mods effects listed in red. They can be powerful or certain death, depending on your current upgrades. |
◈ | Do not underestimate the need for defensive mods. They synergize with each other, just as offensive upgrades do. |
- Mechanics -
◈ | Consider enabling as many CHALLENGE MODES as possible. The increased experience will allow you to reach greater levels of power. |
◈ | For projectile attacks that deteriorate over time, increasing size and velocity results in greater range. |
◈ | If a mod is completely incompatible with your current mods and gear, it is often not an option when you upgrade. |
◈ | All damage is either classified as hit damage or burn damage. Burn damage occurs persistently over time, and cannot trigger on hit effects. |
◈ | Self-inflicted damage does not interrupt your shield cooldown, and can be used to trigger on-hit upgrade effects. |