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Mods Charged Shot


Stats[]

  • Hold fire to charge your weapon
  • Charging improves total weapon damage, projectile velocity, projectile size, and blast radius. Release fire to unleash your attack
  • For weapons with more than 1 base projectile, charging improves projectile count
  • Modifiers to weapon rate of fire affect charge rate
  • For weapons that charge innately, Charged Shot increases charge rate along with any charge costs
  • -20% thrust while charging

Unlocked From[]

Unlocks[]

Notes[]

  • Charging has diminishing returns; the higher the charge, the more time is required to increase the charge by the same amount.
  • There is no upper limit on the effects of charge.
  • Charge falls off while unleashing your weapon — if the projectiles do not come out all at once (like with Salvo or Burst Fire), then the earlier projectiles count as having more charge than later ones.
  • Charging cancels Spectre's cloak (because it counts as firing), but Calibrate remains active until the shot is fired.

Tags[]

  • Weapon
  • Rate of Fire
  • Projectile
  • Blast
  • Charge
  • Mobility
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