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Mods Corrosion


Requirements[]

Stats[]

  • Your damage applies Corrosive Stacks to targets, igniting them for 2 burn damage /s per stack
  • When an enemy affected by Corrosive Stacks is destroyed, it distributes its stacks to nearby targets. Additional stacks are distributed based on the maximum hull of the destroyed enemy
  • Corrosive Stacks decay over time, more rapidly with more stacks

Notes[]

  • Every 1/3 of a second, 15% of the stacks (rounded up) are removed.[1]

Unlocked From[]

Unlocks[]

Tags[]

  • Burn
  1. "In comparison, Nova Drift uses additive accumulation for Corrosion. The first Corrosion hit starts the duration timer. When the duration timer elapses, a fraction of the Corrosion stacks (rounded up) gets removed and the timer starts again if there are any stacks remaining. (For large numbers of stacks, this produces an approximately exponential decay in the burn damage over time)
    When the duration elapses, 15% of the stacks (rounded up) get removed. The exact implementation is actually:
    corrosiveStacks = floor(corrosiveStacks * 0.85)
    That rounding ensures the stack decays to zero in finite time instead of having an infinitely long exponential tail of ever-smaller fractional stacks
    The base duration of Corrosion is 20 frames (1/3 second)
    So with no burn duration modifiers, 15% of the stacks (rounded up) decay every 20 frames."
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