Mods ◆ Hidden Power
Requirements [ ]
Stats [ ]
+40% global damage
+5% maximum hull, maximum shields, shield effect radius, shield effect power, and thrust
10% faster shield cooldown and regeneration
Banishes all non-Wild weapon and construct mods from the upgrade pool and returns an upgrade point if you've purchased weapon gear
Your weapon has no effect, and you can only create shield gear constructs
Notes [ ]
Since this mod also turns off weapon charging, it cannot be used alongside mods like Charged Shields .
Skirmish 's crash damage bonus is still triggered when firing even though your weapon has no effect.
Unlock Conditions [ ]
Any 4 sources of secondary damage:
Body: Firefly , Hullbreaker , Leviathan , Viper
Shield: Bastion , Halo , Orbital , Reflect , Siphon , Shockwave , Warp
Note: If you previously had a qualifying body or shield, but switched away from it during a run, it still influences whether Hidden Power is available: for example, you could pick a damaging shield 4 times (even switching between the same 2 shields) and Hidden Power will unlock. The same applies if you take Rapid Reconstruction : it doesn't disqualify shields you had before.
Mods: Blink , Celestial Lance , Celestial Surge , Corrosion , Deflagration , Deadly Wake , Discharge , Dying Star , Force Armor , Last Stand , Purge , Rebuke , Reflexive Shields , Rupture , Tempest Break , Void Slice , Volatile Shields
Wild Mods: Discord , Galvanic Outburst , Scorching Wake (multiples of a recursive mod do count)
Prior to version 0.29.7 (a beta of the Ouroboros Update):
Tags [ ]
Shield
Hull
Weapon
Construct
Mobility
Shield Radius
Shield Effect
Global Damage