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Mods Saturation Fire


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Requirements[]

Stats[]

  • Instead of calibrating over time, your weapon calibrates as Siege Weaponry ramps up
  • While your weapon is fired consecutively, your weapon projectiles that hit deal +0.4% total damage per hit, up to 50% against the current target. This bonus resets when you stop firing
  • -10% total thrust and +25% self-damage taken from Siege Weaponry

Unlock Conditions[]

Tags[]

  • Weapon
  • Hull
  • Rate of Fire
  • Projectile
  • Mobility
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