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Hazards Singularity


Description[]

Singularity is a type of hazard in Nova Drift, occurring randomly during the run or spawned by enemies (currently, Scion).
Singularities pull nearly everything with the force of their gravity: the player, enemies, friendly and enemy projectiles, Asteroids and Experience Orbs. However, player constructs are not pulled or damaged by singularities.
Contact with the black circle of a singularity is harmful. Projectiles and orbs are destroyed instantly, and enemies take high damage over time, killing all but the toughest. However, the player cannot be directly killed by a Singularity; it removes a percent of the current hull and shields over time, leaving the player with very low health.
If the player is fully sucked into the singularity, the screen will briefly turn black, and then the player will reappear from the bottom-left corner with a few seconds of invulnerability.

Gallery[]

Trivia[]

  • Singularities dealt 9000 damage per second to enemies until Patch V0.20.11 when it was changed to 9001 by popular demand.
  • Hazards spawn with at least 1 second between them, plus a random amount of time waited: up to 116⅔ seconds, modified by any Challenge Modes. 1 out of 18 is a singularity and the rest are comets.[1]
  1. Chimeric on the Nova Drift Discord:
    "A comet or singularity appears this often, in frames: 60 + irandom(7000) * global.hostileUniverseTimeMult; One out of 18 times that comet is a singularity."
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